AI Insights · Timothy · January 2022
Top 5 Match 3 Games on iOS in the UK for Q4 2021
In Q4 2021, the top 5 Match 3 games on iOS in the UK showed diverse performance trends in downloads, revenue, and active users. Discover the detailed performance of each game.
The fourth quarter of 2021 saw an interesting performance landscape for the top 5 Match 3 games on the iOS platform in the United Kingdom. Below, we delve into the performance metrics of these games, highlighting their weekly downloads, revenue, and active user trends.
Bubble Cash from Papaya Gaming started the quarter with a significant surge in weekly downloads, peaking at around 57K in early November. However, the downloads gradually declined, reaching approximately 21K by the end of December. Active users followed a similar trend, starting from 2.7K and rising to a peak of 93K in early November before stabilizing around 81K by the end of the quarter.
Bubble Pop! Puzzle Game Legend by BitMango, Inc. maintained consistent weekly revenue, averaging around $5K-$6K throughout the quarter. Downloads showed fluctuations, peaking at approximately 9.8K in mid-November and ending the quarter with around 6.1K. Active users also displayed a steady pattern, starting at 95K and peaking at 104K in mid-November before closing the quarter at around 94K.
Bubble Pop Origin! Puzzle Game from Puzzle1Studio saw a gradual increase in weekly revenue, peaking at around $11.5K in the final week of December. Weekly downloads had a modest start at 2.5K and fluctuated throughout the quarter, ending with roughly 2.2K. Active users showed a slight decline from 58K to 53K over the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd experienced a progressive increase in weekly revenue, peaking at approximately $6.4K in late December. Download trends were more volatile, with a significant peak of 4.5K in early November and a dip to around 2K by the end of December. Active users mirrored this volatility, starting at 3.5K and peaking at 10.6K in early November before stabilizing at around 9.2K by the quarter's end.
Stranger Things: Puzzle Tales from Next Games saw a varied performance in its weekly revenue, peaking at approximately $3K mid-December. Downloads fluctuated, starting at 3K and peaking at 3.7K in late December. The game had no reported active user data for this period.
These insights come from Sensor Tower, where you can find more detailed data and trends for these and other applications.